Research

Stapleton, A. & Leigh, E. (2010). User Research for Games and Simulations. Paper presented at Simulation – Improving Capability and Reducing the Cost of Ownership, Simulation Industry of Australia Conference, Brisbane, QLD.

Stapleton, A. (2008). Boardgame Designers Forum: Australian Games Expo, Albury, NSW.
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Stapleton, A. (2007). Book Review: Experiential Learning.
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(PDF 127Kb)

Stapleton, A. (2005). Preface. In A. Stapleton & M. Cooke (Eds.), Special Issue on Digital Games: Australian Journal of Emerging Technologies and Society 3(2). Australian Centre for Emerging Technologies and Society, Melbourne, VIC.
http://www.swinburne.edu.au/sbs/ajets/journal/V3N2/V3N2-Preface.htm

Stapleton, A. (2005). A Theory of Fun for Game Design: Book Review. In A. Stapleton & M. Cooke (Eds.), Special Issue on Digital Games: Australian Journal of Emerging Technologies and Society 3(2). Australian Centre for Emerging Technologies and Society, Melbourne, VIC.
http://www.swinburne.edu.au/sbs/ajets/journal/V3N2/V3N2-BR.htm

Stapleton, A. (2005). Research as Design-Design as Research. Paper presented at Changing Views: Worlds in Play, Digital Games Research Association Conference, Vancouver, Canada.
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Stapleton, A. (2004). Serious Games: Serious Opportunities. Paper presented at the Academic Summit, Australian Game Developers’ Conference, Melbourne, VIC.
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Stapleton, A., & Taylor, P. (2004) Representing the flow of R and D in a thesis: Diachronic structure and hyperlinking. Paper presented at the Australian Association of Research in Education Conference, Melbourne University, VIC.
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Stapleton, A. (2004). Beyond Entertainment: Games as Learning Technologies. Paper presented at the Australian Interactive Media Industry Association Game-Based Learning Seminar, Melbourne, VIC.
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Stapleton, A. (2004). A Methodology for Digital Game Design Research. Paper presented at the Game Design Research Symposium and Workshop, IT-University, Copenhagen, Denmark.
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Stapleton, A. (2004). Serious Games Summit: Game Developers Conference ‘04.
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Stapleton, A. J., & Taylor, P. C. (2003). Why Videogames are Cool & School Sucks! Paper presented at the Australian Game Developers’ Conference, Melbourne, VIC.
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Stapleton A. J., & Taylor, P. C. (2003). Representing Research (&) Development. Paper presented at the annual Australasian Science Education Research Association Conference, Melbourne, VIC.
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Stapleton, A. J., & Taylor, P. C. (2002). Physics and PlayStation Too: Learning Physics with Computer Games. Paper presented at the Australian Institute of Physics 15th Biennial Congress, Darling Harbour, NSW.
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Taylor, P. C., & Stapleton, A. J. (2000). Changing metaphors for designing interactive multimedia for higher education: From media producer to dialogical collaborator. Paper presented at the Re-inventing Design Education in the University, Curtin University, WA.
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Taylor, P.C., Geelan, D., Dawson, V, & Stapleton, A. (1999). Can Teaching in a Virtual Classroom Enhance Real Learning? FID Review 1(2/3), 121-127.

Stapleton, A., Taylor, P., Dawson, V., Geelan D., Fox, R., Herrmann, A., and Parker, L. (1999). Analyzing Hypertexual Discussion for Connected Knowing: Units of Analysis. In K. Martin, N. Stanley and N. Davidson (Eds.), Teaching the Disciplines (pp. 391-400). The University of Western Australia, Perth, WA.

Taylor, P., Dawson, V., Geelan, D., Stapleton, A., Fox, B., Herrmann, A. and Parker, L. (1999). Virtual teaching or virtually teaching? Does Internet-based teaching require multiple metaphors of mind? In K. Martin, N. Stanley and N. Davidson (Eds.), Teaching the Disciplines (pp. 429-432). The University of Western Australia, Perth, WA.

Geelan, D., Taylor, P., Fox, B., Herrmann, A., Stapleton, A. and Dawson, V. (1999). Arcs, braids and webs: Exploring constructed narratives in a web-based distance education unit. In K. Martin, N. Stanley and N. Davidson (Eds.), Teaching the Disciplines (pp. 138-142). The University of Western Australia, Perth, WA.

Herrmann, A., Fox, B., Taylor, P., Geelan, D., Dawson, V., Stapleton, A. and Parker, L. (1999). Co-constructing new understandings of online learning environments through critical reflection. In K. Martin, N. Stanley and N. Davidson (Eds.), Teaching the Disciplines (pp. 153-157). The University of Western Australia, Perth, WA.